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[INTERNATIONAL MASTER AND RNCP DEGREE IN GAME DESIGN]

RUBIKA Supinfogame - Pune, Maharashtra, India

[2013 - 2018]

And as a designer - I focus on intuitive mechanics while also providing them required depth. I design around the user experience, and game feel while making them correlate with each other to harmony. And often, I find and solve design issues like, 'what else could happen', 'what else needs to be done' or 'what else needs to be avoided'.

I'm currently an advanced 5th year game design student studying in RUBIKA Supinfogame, and I'm seeking an Internship in a game studio where I can hone my skills and knowledge starting this summer 2018.

WHO AM I?

Since more than 15 years, I have been stacking knowledge on different genres of video games from the eyes of an analytical gamer. And over the years, when my time came to grow up, I chose to expand my knowledge even further by becoming a Game Designer, by being a part of the development process I so love, where I could make my long awaited passion come to fruition.

 

As of now, I’m an advance game design student in RUBIKA Supinfogame in India, and I’m looking for opportunities which can help me progress even further in my career.  

WHY BE A GAME DESIGNER?

EDUCATION

Competitive Gaming

Human Psychology

Indie Development

Linguistics

Swimming

TV Series

Blogging

Pixel Art

CHARACTERISTICS

  • Passionate, open-minded, calm and composed at all times.

  • Good communication skills, social and professional alike.

  • Capable of swiftly adapting to any new concept.

  • Optimistic and creative, yet also objective when necessary.

  • On an endless quest for interesting indie titles.

TOP SKILLS

Level Design

System Design

Gameplay Design

Project Management

Feature Design
UI / UX Design

Market Research

 Game Prototyping

CORE

I'm a passionate game designer always eager to face creative challenges which can help me grow as a professional, and as a person. I strive to provide memorable experiences which support my journey to mark myself in this ever-growing industry. But most importantly,
 

"I LOVE SPENDING TIME TINKERING WITH IDEAS, BRINGING THEM TO LIFE"
 

INTERESTS

LANGUAGES

English

[Full Professional Proficiency]

Hindi

[Full Professional Proficiency]

 

Telugu

[Native Proficiency]

Darkest Dungeon

Stardew Valley

Rocket League

Undertale

Kingdom

Hitman

Tekken

Halo

FAVORITE GAMES

MY BLOG

An open space where I could experiment on things I regularly learn. I also consider this to be my unprofessional ground where I could just be my weird and silly self.

PROFESSIONAL EXPERIENCE

​Following are the projects I worked on while at EA Mobile.

Unannounced Project (Casual Game)

  • Market Research

  • Game Analysis

  • Game Conception

  • Gameplay Prototype

Bejeweled Blitz

  • Content Design (For Daily, Weekly, & Monthly)

  • Event Design (For an upcoming holiday)

  • UI / UX Design Mockups (For a planned event)

  • Feature Design (For an upcoming game update)

  • Game Mechanics (For changes regarding the game update)

  • Marketing (Planned a website & a wikia wireframe)

Bejeweled Stars

  • Level Design

Tetris Blitz

  • Game Analysis / Feedback

  • Content Conception Jam 

EA MOBILE                   GAME DESIGN INTERN                   4 MONTHS