SNOUK DESIGN NOTES BLOG
An open space where I could keep on experimenting on game design.
I also consider this to be my unprofessional space where I could just be my weird and silly self.
Be sure to check it out to get to know about my side projects & ventures!
PROJECT DESCRIPTION
GAME SCREENSHOTS
ROLE
TAGS
VIEW
PLAYERS
ENGINE
PLATFORM
TEAM MEMBERS
DURATION
CALENDER
Game Design and Sound Design
Casual, Kids
2D, Side-scroller
Singleplayer
Unity 5
Mobile / Tablet
6
6 Months
2015 December - 2016 May
"Mystical Leaf" tells the tale of an enchanted leaf on an incredible journey to protect a magical forest from natural disasters.
This project was developed as part of our university semester assignment, designed especially for children between the ages of 6 and 11.
PROJECT DEVELOPMENT
TOOLS
Word
Excel
Unity
PowerPoint
Photoshop
After Affects
Premiere
Audacity
FL Studio
Perforce
Players take control of the "magical leaf" as they navigate to rescue small insects across various locations.
MY RESPONSIBILITIES
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High-level concept and feature planning.
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Designing player, enemy, and ingredient mechanics.
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Sound design for all elements available in-game.
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Market research responsible to attract the intended target audience.
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Cover marketing information such as - trailers, teasers, posters, media, etc.
Over the course of development (besides game design):
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I produced over 150+ SFX files and 3+ background scores for the final playable version of the game.
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I crafted a marketing plan aimed at the university campus community, executed through trailers, posters, and teasers.
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We visited various playschools around the city to conduct focus tests on our specific target audience, allowing us to refine the game further.