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PROJECT DESCRIPTION

'The Mission' is a 1-hour custom campaign mod created for the game “Warcraft III” as a part of an Intensive Week Project in our University.

 

This mod is about a Peasant rising against his oppressors for salvation of the kingdom. The project was completed by a team of 30 people over the course of 5 days.

PROJECT FEATURES

  • The mod is filled with 9 different levels, with different environments, different cut-scenes, character choices, balanced difficulty progression, and multiple puzzles.

  • This mod is a unique blend between adventure and real-time-strategy.

IN-GAME PICTURES

WARCRAFT III - THE MISSION

From a big team of 30, I worked on 2 Levels for the 9 level campaign.
I started our work from universe, then the cut-scenes of the story, then I followed to quest design for the story.

For the level design – I started from paper sketching, to Photoshop, to SketchUp 3D, to In-Engine editing.

 

Later, to manage the difficulty curve in the campaign, we together as a huge team planned all of it by using Excel and Trello.

Tools

Word

Excel

Photoshop

SketchUp

Trello

MY EXPERIENCE

Level Design, Quest Design, Cinematics, Campaign Balancing, and Documentation

TRAILER

+ POINTS

 

   Experience of working in a big development team

   Implementation of work done

   Smooth development progress

   Rich learning experience

- POINTS

   Could be better polished

   Linear for the most part