top of page

MERRY CHRISTMAS

PROJECT DESCRIPTION

GAME SCREENSHOTS

ROLE
TAGS                     
VIEW                       
PLAYERS                   
ENGINE                   
PLATFORM    
TEAM MEMBERS                
DURATION
CALENDER
Level Design, Game Art, and Sound Design
Stealth, Platformer, Procedural
2D, Side-scroller
Singleplayer
Unity 5
PC
4           
5 Days

2015 December

"Merry Christmas" is exploring the question, "How does Santa deliver presents to children?"

The project was developed during an "I
ntensive Week" at our University.

MAP TAG

PROJECT DEVELOPMENT

TOOLS

Photoshop
Audacity
Excel
Perforce

Player's objective is to reach the christmas tree inside a home without getting seen by the kids (or babies) to deliver presents.

If the player is doing really well, the levels will become progressively harder. However, if the player’s performance is average, the levels are comparatively easier.

MY RESPONSIBILITIES 

  • Game conception and gameplay design.

  • Plan for procedural level generation.

  • Review and iterate on the level design.

  • Game art for characters, background, props, and UI.

  • Sound design for all elements available in-game.

PORTFOLIO REJECT - ANGRY HAMSTER CARNAGE
A platformer shoot 'em up game created while I was studying at my university. 
The game tells the story of an abandoned pet hamster who, consumed by carnal rage, unleashes its fury on the careless owner who left it behind. Determined to exact vengeance, the hamster will destroy anything and everything in its path to confront its former master.

Let's Connect!

linktree-logo.png
bottom of page