
SNOUK DESIGN NOTES BLOG
An open space where I could keep on experimenting on game design.
I also consider this to be my unprofessional space where I could just be my weird and silly self.
Be sure to check it out to get to know about my side projects & ventures!
PROJECT DESCRIPTION
PROJECT HIGHLIGHTS
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Codev experience with Ubisoft Toronto.
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Solo game designer managing everything from Ubisoft Pune (among a team of 10+ developers).
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First credit on a console title.
GAME SCREENSHOTS
TEAM
ROLE
TAGS
VIEW
PLAYERS
ENGINE
PLATFORM
DURATION
CALENDER
Co-Dev w/ Ubisoft Toronto
3C Game Design and UI / UX
Open-World, Simulation
3D, Third Person
Singleplayer / Cooperative
Snowdrop
PC
7 Months
2018 October - 2019 April
Lead a group of interstellar pilots dedicated to free the Atlas Star System from Grax and the Forgotten Legion.
Experience an open-world simulation where the game world is always active and awaiting dangers for the players to face and defeat.
Focusing on the PC Port of the release, the project was published on Steam on April 30th 2019.
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MY EXPERIENCE
After delivering a successful concept pitch to greenlight the co-dev project, I fleshed out all the features proposed while maintaining communication with 10+ developers simultaneously.
MY RESPONSIBILITIES
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Designed PC specific gameplay controls.
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Adapted console UI to mouse specific controls to improve the PC user experience.
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Designed PC specific options across controls, UI, video, audio, graphics, etc.
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Designed PC specific features, including controls, camera states, ship physics, tutorials, etc.
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Analysed playtest data and conducted focused testing, including A/B testing, to iterate on implementations.
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Implemented keyboard localization in collaboration with the Ubisoft Localization team.
TOOLS
Snowdrop
Word
Excel
Visio
PowerPoint
Confluence
Photoshop
Outlook
Teams
JIRA
Perforce
As development progressed and edge cases were resolved, contributed to the design and implementation of new systems and features, including additional PC controls and PC exclusive gameplay features.













