
SNOUK DESIGN NOTES BLOG
An open space where I could keep on experimenting on game design.
I also consider this to be my unprofessional space where I could just be my weird and silly self.
Be sure to check it out to get to know about my side projects & ventures!
PROJECT DESCRIPTION
GAME SCREENSHOTS
ROLE
TAGS
VIEW
PLAYERS
ENGINE
PLATFORM
DURATION
CALENDER
Level Design
Exploration, Survival, RTS
2.5D, Isometric
Singleplayer
Warcraft III Editor
PC
3 Months
2014 October - December
“The Kel’Thuzad’s Wrath” is a resurrection tale of a death knight who once wished to conquer the realm of humans for himself.
This mod of Warcraft III features survival, exploration, action, and strategy presented as a blend and as an homage to the original game.
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PROJECT DEVELOPMENT
TOOLS
Word
Excel
Warcraft III Editor
PowerPoint
Photoshop
SketchUp
Perforce
Premiere
MY RESPONSIBILITIES
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Warcraft III game research and breakdown.
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Paper level conception, to photoshop, to editor implementation.
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Designed and implemented unique player characters, ally, and enemy AI behaviors.
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Designed and implemented unique items and pseudo puzzles.
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Crafted and implemented a mission structure with side missions.
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Molded the Warcraft III universe to support new dialogues and gameplay cinematics.
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Conducted multiple playtests to finetune and balance the gameplay experience.
UNIVERSE
The almighty lich king Kel’Thuzad is looking to regain his former self (his original human mage form). He now believes that this transformation will bring him tremendous power which can’t be obtained by being an undead.
He aims to accomplish all of this with his new "plan", but in order to execute his plan he needs to sacrifice 1 champion from each of the 4 groups (i.e. orcs, humans, elves, and undead). Knowing this fact, he teleports 4 selected champions into an alternate dimension.
