
SNOUK DESIGN NOTES BLOG
An open space where I could keep on experimenting on game design.
I also consider this to be my unprofessional space where I could just be my weird and silly self.
Be sure to check it out to get to know about my side projects & ventures!
PROJECT DESCRIPTION
PROJECT SCREENSHOTS
ROLE
TAGS
VIEW
PLAYERS
ENGINE
PLATFORM
DURATION
CALENDER
Level Design
Exploration, Survival, RTS
2.5D, Isometric
Singleplayer
Warcraft III Editor
PC
3 Months
2014 October - December
“The Kel’Thuzad’s Wrath” is a resurrection tale of a fallen Death Knight seeking to conquer the human realm.
This Warcraft III mod blends survival, exploration, action, and strategy as an homage to the original Warcraft universe.
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EXPERIENCE
TOOLS
Word
Excel
Warcraft III Editor
PowerPoint
Photoshop
SketchUp
Perforce
Premiere
RESPONSIBILITIES
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Performed extensive game research to support the project’s design direction.
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Designed levels from paper concepts through Photoshop layouts to in-editor implementation.
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Designed and implemented unique player characters, ally behaviors, and enemy AI behaviours.
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Created unique items and puzzle-like gameplay scenarios.
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Designed and implemented the mission structure, including optional side objectives.
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Expanded the Warcraft III universe to support new dialogues and gameplay cinematics.
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Conducted multiple playtests to finetune and balance the gameplay experience.
NARRATIVE CONTEXT
The story follows Kel’Thuzad’s attempt to regain his original human form by sacrificing champions from multiple factions within an alternate dimension.
The narrative was designed to support faction-driven gameplay scenarios, exploration, and mission-based progression.









