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DOOM: BLACKSITE

PROJECT DESCRIPTION

GAME SCREENSHOTS

MAP TAG
ROLE
TAGS                     
VIEW                       
PLAYERS                   
ENGINE                   
PLATFORM    
TEAM MEMBERS                
DURATION
CALENDER
Level Design
Survival, FPS
3D, First Person
Singleplayer
Doom SnapMap Editor
PC
5             
5 Days

2017 January

"Doom: Blacksite" is a survival FPS level made in the SnapMap editor, where the player roleplay's a superhuman UAC soldier who is on a quest to escape from hell.
 
The project was developed during an "Intensive Week" at our University.

The level was published on Steam on February 3rd 2017.

MAP TAG: NC8GPCZ9

PROJECT DEVELOPMENT

TOOLS

SnapMap Editor
PowerPoint
Photoshop

We divided the level into segments, with each team member responsible for 1-2 sections.

 

Together, we created approximately 8 sections that offered 20-30 minutes of gameplay.

MY RESPONSIBILITIES​

  • Theme conception and feature planning.

  • Paper level concept to editor implementation.

  • Responsible for handling enemy balancing and progression through all sections of the level.

UNIVERSE

A superhuman UAC soldier has been captured by demons and left in a hellish cage, barely alive. He must recover his powers and weapons to find a way to escape back to Earth.

 

On entering the Mars Facility, he connects with the AI VEGA, which assists him in discovering a method to teleport back home.

Blacksite.PNG
PORTFOLIO REJECT - LARA CROFT GO: KING COBRA CAVE
Lara in one of her adventures came across a mysterious cave that once forever changed her life.
This cave was filled with poisonous snakes and dangerous traps. But most of all, hidden inside this cave contained was a treasure which held eternal power which could drastically change the world if tampered with.

Let's Connect!

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